Swift Package Index


No more checking for keyboard notifications and parsing keyboard apperance info manually!


  • The latest stable release is 3.0.1. Released over 1 year ago.
  • The last commit to master was over 1 year ago.

Swift Version Compatibility

  • 3.0.1 and master
    5.3
    5.2
    5.1
    5.0
    4.2
Full build results

Platform Compatibility

  • 3.0.1 and master
    iOS
    macOS(Intel)
    macOS(ARM)
    Linux
    tvOS
    watchOS
Full build results

KeyboardHelper

No more checking for keyboard notifications and parsing keyboard apperance info manually!

A small (but cool) tool for handling UIKeyboard appearing and disappearing in your view controllers.

CircleCI Codecov Documentation CocoaPods Carthage Compatible Swift Package Manager Plaform GitHub license Readme Score

📦 Installation

Carthage

github "nodes-ios/KeyboardHelper" ~> 3.0.0

CocoaPods

pod 'KeyboardHelper', '~> 3.0.0'

Older versions

Last versions compatible with lower Swift versions:

Swift 4: ~> 2.0.0
Swift 3: == 1.2.1
Swift 2.3: == 0.10.0
Swift 2.2: == 0.9.4

🔧 Setup

Implement KeyboardHelperDelegate in your UIViewController.

class ViewController: UIViewController, KeyboardHelperDelegate

Add a KeyboardHelper private variable, initialize it and set the delegate.

private var keyboardHelper : KeyboardHelper?

func viewDidLoad() {
	...
	self.keyboardHelper = KeyboardHelper(delegate: self)
	...
}

Implement the two methods in the KeyboardHelperDelegate:

public func keyboardWillAppear(_ info: KeyboardHelper.KeyboardAppearanceInfo)
public func keyboardWillDisappear(_ info: KeyboardHelper.KeyboardAppearanceInfo)

Both methods take as argument a KeyboardAppearanceInfo object, which is basically a wrapper over the userInfo dictionary of the UIKeyboardWillShowNotification and UIKeyboardWillHideNotification notifications.

One example of implementation for the two delegate methods is:

func keyboardWillAppear(_ info: KeyboardAppearanceInfo) {
        UIView.animate(withDuration: TimeInterval(info.animationDuration),
            delay: 0,
            options: info.animationOptions,
            animations: {
                let insets = UIEdgeInsetsMake(0, 0, info.endFrame.size.height, 0)
                self.scrollView.contentInset = insets
                self.scrollView.scrollIndicatorInsets = insets
            },
            completion: nil)
    }
    
func keyboardWillDisappear(_ info: KeyboardAppearanceInfo) {
    UIView.animate(withDuration: TimeInterval(info.animationDuration),
        delay: 0,
        options: info.animationOptions,
        animations: {
            let insets = UIEdgeInsetsZero
            self.scrollView.contentInset = insets
            self.scrollView.scrollIndicatorInsets = insets
        },
        completion: nil)
}

The KeyboardAppearanceInfo object has the following properties:

  • beginFrame: a CGRect corresponding to the value for UIKeyboardFrameBeginUserInfoKey
  • endFrame : a CGRect corresponding to the value for UIKeyboardFrameEndUserInfoKey
  • belongsToCurrentApp : a Bool corresponding to the value for UIKeyboardIsLocalUserInfoKey
  • animationDuration : a Double corresponding to the value for UIKeyboardAnimationDurationUserInfoKey
  • animationCurve : a UIViewAnimationCurve corresponding to the value for UIKeyboardAnimationCurveUserInfoKey
  • animationOptions : a UIViewAnimationOptions from the value of UIKeyboardAnimationCurveUserInfoKey

KeyboardAppearanceInfo also has the convenience method animateAlong:completion:, which can be used like this:

func keyboardWillAppear(info: KeyboardAppearanceInfo) {
	info.animateAlong({ () -> Void in
            let insets = UIEdgeInsetsMake(0, 0, info.endFrame.size.height, 0)
            self.scrollView.contentInset = insets
            self.scrollView.scrollIndicatorInsets = insets
        })  { finished in }

to get the same effect as the initial keyboardWillAppear: implementation example above.

👥 Credits

Made with ❤️ at Nodes.

📄 License

KeyboardHelper is available under the MIT license. See the LICENSE file for more info.