Build Information
Failed to build GLSceneLib with Swift 5.8 for iOS using Xcode 14.3 at master.
Build Command
env DEVELOPER_DIR="/Applications/Xcode-14.3.0.app" xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride="$PWD/.dependencies" -derivedDataPath "$PWD/.derivedData" build -scheme GLSceneLib -destination "generic/platform=ios"
Build Log
<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>0SXDY9EAK4SS3H0S</RequestId><HostId>c8HCTPTN+WH1n3x2BJlJSMi9FQN7yd6PnU3JGJ2IvKzl1dMNzqTwP3O7TbIXj8YaIAEuxvyp/q167jnuN3tGewSDf8GLj7MWttg+G3BzpnY=</HostId></Error>
Build Machine: Mac 5