Build Information
Failed to build AsyncGraphics, reference main (860ea5), with Swift 6.2 for macOS (SPM) on 5 Oct 2026 10:28:02 UTC.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-26.3.0.app xcrun swift build --arch arm64Build Log
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphic/Graphic.swift:215:17: error: cannot find type 'TMImageFileFormat' in scope
213 | /// curve that was never there, which explodes values above 1.0.
214 | private func encodingColorSpace(
215 | format: TMImageFileFormat,
| `- error: cannot find type 'TMImageFileFormat' in scope
216 | xdr: Bool
217 | ) throws -> TMColorSpace {
[638/755] Compiling AsyncGraphics Renderer+Shader.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[639/755] Compiling AsyncGraphics Renderer+Uniforms.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[640/755] Compiling AsyncGraphics Renderer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[641/755] Compiling AsyncGraphics Angle+codable.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[642/755] Compiling AsyncGraphics MetalUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[643/755] Compiling AsyncGraphics RawMetalUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[644/755] Compiling AsyncGraphics MultiDimensionalResolution.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[645/755] Compiling AsyncGraphics SendableImage.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[646/755] Compiling AsyncGraphics SendablePixelBuffer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[647/755] Compiling AsyncGraphics SendableSampleBuffer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[648/755] Compiling AsyncGraphics SendableTexture.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[649/755] Compiling AsyncGraphics Angle.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[650/755] Compiling AsyncGraphics ColorUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[651/755] Compiling AsyncGraphics PointUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[652/755] Compiling AsyncGraphics QuaternionUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[653/755] Compiling AsyncGraphics SizeUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[654/755] Compiling AsyncGraphics Uniforms.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[655/755] Compiling AsyncGraphics VectorUniform.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[656/755] Compiling AsyncGraphics AGView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[657/755] Compiling AsyncGraphics AsyncGraphicView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[658/755] Compiling AsyncGraphics Graphic3DImageRenderView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[659/755] Compiling AsyncGraphics Graphic3DRenderView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[660/755] Compiling AsyncGraphics Graphic3DView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:304:62: warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
302 | var uniforms: U = uniforms
303 | let size = MemoryLayout<U>.size
304 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'U'; this is likely incorrect because 'U' may contain an object reference.
305 | throw RendererError.failedToMakeUniformBuffer
306 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:337:62: warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
335 | let activeSize: Int = MemoryLayout<Bool>.size * uniformArrayMaxLimit
336 |
337 | guard let buffer = metalDevice.makeBuffer(bytes: &fixedArrayUniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type '[AU]'; this is likely incorrect because 'AU' may contain an object reference.
338 | throw RendererError.failedToMakeArrayUniformBuffer
339 | }
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Renderer/Renderer.swift:354:62: warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
352 | var uniforms: VU = vertexUniforms
353 | let size = MemoryLayout<VU>.size
354 | guard let buffer = metalDevice.makeBuffer(bytes: &uniforms, length: size) else {
| `- warning: forming 'UnsafeRawPointer' to a variable of type 'VU'; this is likely incorrect because 'VU' may contain an object reference.
355 | throw RendererError.failedToMakeVertexUniformBuffer
356 | }
[661/755] Compiling AsyncGraphics LumaRainbowBlur.swift
[662/755] Compiling AsyncGraphics LumaRainbowBlur3D.swift
[663/755] Compiling AsyncGraphics LumaRainbowBlur3DGraphic.swift
[664/755] Compiling AsyncGraphics LumaRainbowBlurGraphic.swift
[665/755] Compiling AsyncGraphics LumaSample.swift
[666/755] Compiling AsyncGraphics LumaTransform.swift
[667/755] Compiling AsyncGraphics LumaTransform3D.swift
[668/755] Compiling AsyncGraphics LumaTransform3DGraphic.swift
[669/755] Compiling AsyncGraphics LumaTransformGraphic.swift
[670/755] Compiling AsyncGraphics AGMask.swift
[671/755] Compiling AsyncGraphics Mask.swift
[672/755] Compiling AsyncGraphics Mask3DGraphic.swift
[673/755] Compiling AsyncGraphics MaskGraphic.swift
[674/755] Compiling AsyncGraphics DualMetal.swift
[675/755] Compiling AsyncGraphics ModifierEffectGraphic3DProtocol.swift
[676/755] Compiling AsyncGraphics ModifierEffectGraphic3DType.swift
[677/755] Compiling AsyncGraphics ModifierEffectGraphicProtocol.swift
[678/755] Compiling AsyncGraphics ModifierEffectGraphicType.swift
[679/755] Compiling AsyncGraphics Remap.swift
[680/755] Compiling AsyncGraphics ABStack.swift
[681/755] Compiling AsyncGraphics Stack3D.swift
[682/755] Compiling AsyncGraphics StackArray3D.swift
[683/755] Compiling AsyncGraphics Blends.swift
[684/755] Compiling AsyncGraphics AGForEach.swift
[685/755] Compiling AsyncGraphics GraphicImageRenderView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[686/755] Compiling AsyncGraphics GraphicRenderView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[687/755] Compiling AsyncGraphics GraphicView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[688/755] Compiling AsyncGraphics GraphicLayerColorConversion.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[689/755] Compiling AsyncGraphics GraphicLayerColorSpace.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[690/755] Compiling AsyncGraphics GraphicLayerView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[691/755] Compiling AsyncGraphics GraphicMetalLayer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[692/755] Compiling AsyncGraphics GraphicMetalLayerDisplayDelegate.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[693/755] Compiling AsyncGraphics GraphicMetalLayerRepresentable.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[694/755] Compiling AsyncGraphics GraphicMetalLayerResources.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[695/755] Compiling AsyncGraphics GraphicMetalLayerView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[696/755] Compiling AsyncGraphics GraphicMetalView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[697/755] Compiling AsyncGraphics GraphicMetalViewable.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[698/755] Compiling AsyncGraphics GraphicMetalVisionView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[699/755] Compiling AsyncGraphics Graphic3DImageRenderer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[700/755] Compiling AsyncGraphics Graphic3DViewRenderer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[701/755] Compiling AsyncGraphics GraphicImageRenderer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[702/755] Compiling AsyncGraphics GraphicViewRenderer.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[703/755] Compiling AsyncGraphics GraphicRepresentableView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[704/755] Compiling AsyncGraphics GraphicVisionRepresentableView.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[705/755] Compiling AsyncGraphics Graphic3DRenderState.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[706/755] Compiling AsyncGraphics GraphicRenderState.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
[707/755] Compiling AsyncGraphics resource_bundle_accessor.swift
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/GraphicView.swift:40:17: warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
11 | private let graphic: Graphic
12 |
13 | private let renderUpdate: ((GraphicRenderState) -> ())?
| `- note: property declared here
14 |
15 | private let interpolation: Graphic.ViewInterpolation
:
38 | interpolation: interpolation,
39 | extendedDynamicRange: extendedDynamicRange) { id in
40 | renderUpdate?(.done(id: id))
| `- warning: main actor-isolated property 'renderUpdate' can not be referenced from a Sendable closure
41 | }
42 | .id(extendedDynamicRange) // XDR force update
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:21:48: warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
19 |
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
| `- warning: main actor-isolated static property 'shared' can not be referenced from a nonisolated context
22 | colorConversion = GraphicLayerColorConversion()
23 | super.init()
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayerResources.swift:11:16: note: static property declared here
9 | @MainActor
10 | final class GraphicMetalLayerResources {
11 | static let shared = GraphicMetalLayerResources()
| `- note: static property declared here
12 |
13 | let commandQueue: MTLCommandQueue
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:22:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
20 | override init() {
21 | resources = GraphicMetalLayerResources.shared
22 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
23 | super.init()
24 | device = Renderer.metalDevice
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:26:45: warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
24 | device = Renderer.metalDevice
25 | pixelFormat = .bgra8Unorm
26 | colorspace = GraphicLayerColorSpace.standard
| `- warning: main actor-isolated static property 'standard' can not be referenced from a nonisolated context
27 | framebufferOnly = true
28 | presentsWithTransaction = true
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorSpace.swift:11:16: note: static property declared here
9 | @MainActor
10 | enum GraphicLayerColorSpace {
11 | static let standard = CGColorSpace(name: CGColorSpace.sRGB)!
| `- note: static property declared here
12 | static let extended = CGColorSpace(name: CGColorSpace.extendedLinearDisplayP3)!
13 |
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.swift:38:27: warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
36 | }
37 | resources = layer.resources
38 | colorConversion = GraphicLayerColorConversion()
| `- warning: call to main actor-isolated initializer 'init()' in a synchronous nonisolated context [#ActorIsolatedCall]
39 | // Presentation copies inherit the drawable, but never own graphic state.
40 | super.init(layer: layer)
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicLayerColorConversion.swift:15:13: note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
13 | /// GraphicMetalLayerResources' single queue, so the texture can be reused in order.
14 | @MainActor
15 | final class GraphicLayerColorConversion {
| `- note: calls to initializer 'init()' from outside of its actor context are implicitly asynchronous
16 | private var sourceColorSpace: TMColorSpace?
17 | private var targetColorSpace: CGColorSpace?
[#ActorIsolatedCall]: <https://docs.swift.org/compiler/documentation/diagnostics/actor-isolated-call>
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warning: 'spi-builder-workspace': found 141 file(s) which are unhandled; explicitly declare them as resources or exclude from the target
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/blends.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Chroma Key/ChromaKey.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Threshold/Threshold.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Cube Map to Equirect/CubeMapToEquirect.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Channel Mix/ChannelMix.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Channel Mix/ChannelMix3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Sample/Sample.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Color Shift/LumaColorShift.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Levels/LumaLevels.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/clamp.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Levels/Levels3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/hsv.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Circle Blur/CircleBlur.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Sample/Sample3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Sharpen/Sharpen.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Blend/Blend.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/noise.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/blend.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Polar/Polar.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/rotation.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/place_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Inspect/Inspect.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Color/Color3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Quantize/Quantize.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Clamp/Clamp3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/LUT/LUT.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Slice/Slice.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Stack/ABStack.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Threshold/Threshold3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Blur/Blur.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/LUT/LUT3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Pixelate/Pixelate.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Slope/Slope.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Noise/Noise.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Location from Depth/LocationFromDepthCameraProjection.metalh
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Range/Range.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Edge/Edge3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Vertex/VertexPassthrough.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Transpose/Transpose.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Map/ColorMap3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Vertex/VertexCamera.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Levels/Levels.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Polar/CartesianToPolar.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Transform/Transform3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Blend/Blend3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Color/Color.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Add/Add3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Particles/UV Particles/UVParticles.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/rotation_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Edge/Edge.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Cross/Cross.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Views/Layer/GraphicMetalLayer.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Rainbow Blur/LumaRainbowBlur.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Cylinder/Cylinder3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Quantize/Quantize3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Particles/UV Color Particles/UVColorParticles.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Cone/Cone3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Vertex/FragmentPassthrough.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Remap/Remap.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Blur/Blur3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Coordinate Space/CoordinateSpace.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Arc/Arc.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Noise/Noise3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Kaleidoscope/Kaleidoscope.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Location from Depth/LocationFromDepthPerspective.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Sequence/Sprites/Sprites.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Construct/Construct3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Sample Line/SampleLine.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Bits/Bits3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Equirect Orientation/EquirectOrientation.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/random.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/place.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Trace/Trace.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Particles/UVW Particles/UVWParticles.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Cross/Cross3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Down Sample/DownSample.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/YUV/YUVToRGB.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Transform/Transform.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Rectangle/Rectangle.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/gradient_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Stack/Stack3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Lookup/Lookup.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Gradient Lookup/GradientLookup.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Transform/LumaTransform3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Sphere/Sphere3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Crop/Crop3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Circle/Circle.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/random_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/blend_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Polar/PolarToCartesian.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Crop/Crop.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Range/Range3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Transform/LumaTransform.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Location from Depth/LocationFromDepthWithCurvature.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/clamp_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Sequence/Blends/Blends.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Equirect to Cube Map/EquirectToCubeMap.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Gradient/Gradient.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Rainbow Blur/RainbowBlur.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Polygon/Polygon.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Blur/LumaBlur3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Tetrahedron/Tetrahedron3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Space/Blur/LayeredBlur3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Bits/Bits.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Star/Star.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Orbit/Orbit.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Sample/LumaSample.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/noise_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Clamp/Clamp.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Map/ColorMap.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Blur/LumaBlur.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/hsv_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Color Shift/LumaColorShift3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Slope/Slope3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Effects/blends_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Rainbow Blur/LumaRainbowBlur3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Resolution/Resolution.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Displace/Displace.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Box/Box3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Displace/Displace3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Torus/Torus3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Flood Fill/FloodFill.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Gradient Lookup/GradientLookup3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/gradient.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Lookup/Lookup3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Modifier/Luma Levels/LumaLevels3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Bayer Dither/BayerDither.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/radius_header.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Solid/Gradient/Gradient3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Content/Shape/Line/Line.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Layout/Padding/Padding.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Convert/ColorConvert.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Content/radius.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Polar/Polar3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Sample/SamplePlane3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Location from Depth/LocationFromDepthOrthographic.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Stack/Stack.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Shift/ColorShift.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Convert/Average/Average.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Graphics/Effects/Color/Shift/ColorShift3D.metal
/Users/admin/builder/spi-builder-workspace/Sources/AsyncGraphics/Shaders/Vertex/FragmentColor.metal
BUILD FAILURE 6.2 macosSpm