Build Information
Successful build of box2d, reference 1.0.0 (3ae1ef
), with Swift 5.8 for Linux on 17 Jul 2024 06:46:38 UTC.
Build Command
bash -c docker run --pull=always --rm -v "checkouts-4609320-1":/host -w "$workDir" registry.gitlab.com/finestructure/spi-images:basic-5.8-latest swift build --triple x86_64-unknown-linux-gnu 2>&1
Build Log
========================================
RunAll
========================================
Builder version: 4.46.1
Interrupt handler set up.
========================================
Checkout
========================================
Clone URL: https://github.com/AdaEngine/box2d-swift.git
Reference: 1.0.0
Initialized empty Git repository in /host/spi-builder-workspace/.git/
hint: Using 'master' as the name for the initial branch. This default branch name
hint: is subject to change. To configure the initial branch name to use in all
hint: of your new repositories, which will suppress this warning, call:
hint:
hint: git config --global init.defaultBranch <name>
hint:
hint: Names commonly chosen instead of 'master' are 'main', 'trunk' and
hint: 'development'. The just-created branch can be renamed via this command:
hint:
hint: git branch -m <name>
From https://github.com/AdaEngine/box2d-swift
* tag 1.0.0 -> FETCH_HEAD
HEAD is now at 3ae1efa Fix c++ interop
Cloned https://github.com/AdaEngine/box2d-swift.git
Revision (git rev-parse @):
3ae1efa0bc3368d73819a0aee76c76f6490142be
SUCCESS checkout https://github.com/AdaEngine/box2d-swift.git at 1.0.0
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Build
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Selected platform: linux
Swift version: 5.8
Building package at path: $workDir
https://github.com/AdaEngine/box2d-swift.git
Running build ...
bash -c docker run --pull=always --rm -v "checkouts-4609320-1":/host -w "$workDir" registry.gitlab.com/finestructure/spi-images:basic-5.8-latest swift build --triple x86_64-unknown-linux-gnu 2>&1
basic-5.8-latest: Pulling from finestructure/spi-images
Digest: sha256:25ae52e20f56ffaca5cfeeca46731079b0ef67b7dcd7f3dc3e93dc588d498392
Status: Image is up to date for registry.gitlab.com/finestructure/spi-images:basic-5.8-latest
Building for debugging...
[0/45] Compiling b2_collide_circle.cpp
[1/45] Compiling b2_contact_manager.cpp
[2/45] Compiling b2_collide_polygon.cpp
[3/45] Compiling b2_circle_shape.cpp
[3/45] Compiling b2_collision.cpp
[5/45] Compiling b2_broad_phase.cpp
[6/45] Compiling b2_collide_edge.cpp
[7/45] Compiling b2_chain_shape.cpp
[8/45] Compiling b2_world_callbacks.cpp
[9/45] Compiling b2_rope.cpp
[10/45] Compiling b2_pulley_joint.cpp
[11/45] Compiling b2_weld_joint.cpp
[12/45] Compiling b2_revolute_joint.cpp
[13/45] Compiling b2_wheel_joint.cpp
[14/45] Compiling b2_polygon_contact.cpp
[15/45] Compiling b2_prismatic_joint.cpp
[16/45] Compiling b2_world.cpp
[17/45] Compiling b2_polygon_circle_contact.cpp
[18/45] Compiling b2_mouse_joint.cpp
[19/45] Compiling b2_friction_joint.cpp
[20/45] Compiling b2_motor_joint.cpp
[21/45] Compiling b2_joint.cpp
[22/45] Compiling b2_gear_joint.cpp
[23/45] Compiling b2_island.cpp
[24/45] Compiling b2_fixture.cpp
[25/45] Compiling b2_edge_circle_contact.cpp
[26/45] Compiling b2_edge_polygon_contact.cpp
[27/45] Compiling b2_circle_contact.cpp
[28/45] Compiling b2_distance_joint.cpp
[29/45] Compiling b2_timer.cpp
[30/45] Compiling b2_contact.cpp
[31/45] Compiling b2_settings.cpp
[32/45] Compiling b2_contact_solver.cpp
[33/45] Compiling b2_chain_polygon_contact.cpp
[34/45] Compiling b2_chain_circle_contact.cpp
[35/45] Compiling b2_block_allocator.cpp
[36/45] Compiling b2_stack_allocator.cpp
[37/45] Compiling b2_math.cpp
[38/45] Compiling b2_draw.cpp
[39/45] Compiling b2_time_of_impact.cpp
[40/45] Compiling b2_body.cpp
[41/45] Compiling b2_dynamic_tree.cpp
[42/45] Compiling b2_edge_shape.cpp
[43/45] Compiling b2_polygon_shape.cpp
[44/45] Compiling b2_distance.cpp
Build complete! (4.86s)
Build complete.
Done.