Build Information
Failed to build GameEventScript, reference main (0e88e8), with Swift 6.1 for Android on 12 Nov 2026 01:42:13 UTC.
Build Command
bash -c docker run --pull=always --rm -v "checkouts-53886769-0":/host -w "$PWD" -e JAVA_HOME="/root/.sdkman/candidates/java/current" -e SPI_BUILD="1" -e SPI_PROCESSING="1" registry.gitlab.com/saguaro1/spi-images:android-6.1-latest swift build --swift-sdk aarch64-unknown-linux-android24 2>&1Build Log
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[96/542] Compiling GameEventScriptRuntime Ceil.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[97/542] Compiling GameEventScriptRuntime Chance.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[98/542] Compiling GameEventScriptRuntime Clamp.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[99/542] Compiling GameEventScriptRuntime Cos.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[100/542] Compiling GameEventScriptRuntime Cross.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[101/542] Compiling GameEventScriptRuntime Cross2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[102/542] Compiling GameEventScriptRuntime Cross3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[103/542] Compiling GameEventScriptRuntime DegreeFromRadians.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[104/542] Compiling GameEventScriptRuntime DegreeToRadians.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[105/542] Compiling GameEventScriptRuntime Distance.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[106/542] Compiling GameEventScriptRuntime Distance2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Acos.swift:15:43: error: cannot find 'acos' in scope
13 | func executeAcos(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(acos(registers[x].asNumber))
| `- error: cannot find 'acos' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween.swift:27:43: error: cannot find 'acos' in scope
25 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
26 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
27 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
28 | }
29 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween2D.swift:33:43: error: cannot find 'acos' in scope
31 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
32 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
33 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
34 | }
35 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/AngleBetween3D.swift:37:43: error: cannot find 'acos' in scope
35 | var ratio = (ax * bx + ay * by + az * bz) / (al * bl)
36 | if ratio > 1 { ratio = 1 } else if ratio < -1 { ratio = -1 }
37 | return registers[target].setFloat(acos(ratio))
| `- error: cannot find 'acos' in scope
38 | }
39 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Asin.swift:15:43: error: cannot find 'asin' in scope
13 | func executeAsin(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(asin(registers[x].asNumber))
| `- error: cannot find 'asin' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan.swift:15:43: error: cannot find 'atan' in scope
13 | func executeAtan(_ target: Int, _ x: Int) {
14 | guard registers[x].isNumeric, !registers[x].hasUnit else { return registers[target].setNothing() }
15 | return registers[target].setFloat(atan(registers[x].asNumber))
| `- error: cannot find 'atan' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Atan2.swift:15:106: error: cannot find 'atan2' in scope
13 | func executeAtan2(_ target: Int, _ x: Int, _ y: Int) {
14 | if !registers[x].isNumeric || !registers[y].isNumeric || registers[x].unit != registers[y].unit { return registers[target].setNothing() }
15 | return registers[target].setFloat(registers[x].asNumber == 0 && registers[y].asNumber == 0 ? 0 : atan2(registers[x].asNumber, registers[y].asNumber))
| `- error: cannot find 'atan2' in scope
16 | }
17 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Cos.swift:16:43: error: cannot find 'cos' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(cos(n))
| `- error: cannot find 'cos' in scope
17 | }
18 | }
[107/566] Compiling GameEventScriptRuntime TakeLast.swift
[108/566] Compiling GameEventScriptRuntime TakeLowest.swift
[109/566] Compiling GameEventScriptRuntime TakePattern.swift
[110/566] Compiling GameEventScriptRuntime TakeRandom.swift
[111/566] Compiling GameEventScriptRuntime TakeWeighted.swift
[112/566] Compiling GameEventScriptRuntime Union.swift
[113/566] Compiling GameEventScriptRuntime ValuesOfMap.swift
[114/566] Compiling GameEventScriptRuntime Zip.swift
[115/566] Compiling GameEventScriptRuntime And.swift
[116/566] Compiling GameEventScriptRuntime CallExternal.swift
[117/566] Compiling GameEventScriptRuntime CreateExternalType.swift
[118/566] Compiling GameEventScriptRuntime EmitOrPublishMessage.swift
[119/566] Compiling GameEventScriptRuntime Equal.swift
[120/566] Compiling GameEventScriptRuntime Greater.swift
[121/566] Compiling GameEventScriptRuntime GreaterOrEqual.swift
[122/566] Compiling GameEventScriptRuntime Implies.swift
[123/566] Compiling GameEventScriptRuntime Less.swift
[124/566] Compiling GameEventScriptRuntime LessOrEqual.swift
[125/566] Compiling GameEventScriptRuntime Not.swift
[126/566] Compiling GameEventScriptRuntime NotEqual.swift
[127/566] Compiling GameEventScriptRuntime Or.swift
[128/566] Compiling GameEventScriptRuntime Send.swift
[129/566] Compiling GameEventScriptRuntime GesCallbacks.swift
[130/566] Compiling GameEventScriptRuntime GesCasts.swift
[149/590] Compiling GameEventScriptRuntime GesUnionIterator.swift
[150/590] Compiling GameEventScriptRuntime GesValueCollectionAccess.swift
[151/590] Compiling GameEventScriptRuntime SelectionOrder.swift
[152/590] Compiling GameEventScriptRuntime VmCompoundSources.swift
[153/590] Compiling GameEventScriptRuntime TakeFirst.swift
[154/590] Compiling GameEventScriptRuntime TakeHighest.swift
[155/590] Compiling GameEventScriptRuntime LinkedProgram.swift
[156/590] Compiling GameEventScriptRuntime Distance3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[157/590] Compiling GameEventScriptRuntime DistanceSquared.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[158/590] Compiling GameEventScriptRuntime DistanceSquared2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[159/590] Compiling GameEventScriptRuntime DistanceSquared3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[160/590] Compiling GameEventScriptRuntime Divide.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[161/590] Compiling GameEventScriptRuntime Dot.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[162/590] Compiling GameEventScriptRuntime Dot2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[163/590] Compiling GameEventScriptRuntime Dot3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[164/590] Compiling GameEventScriptRuntime Exp.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[165/590] Compiling GameEventScriptRuntime Floor.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[166/590] Compiling GameEventScriptRuntime Hypot2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[167/590] Compiling GameEventScriptRuntime Hypot3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[168/590] Compiling GameEventScriptRuntime IntegerDivide.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[169/590] Compiling GameEventScriptRuntime LengthSquared.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[170/590] Compiling GameEventScriptRuntime LengthSquared2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[171/590] Compiling GameEventScriptRuntime LengthSquared3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[172/590] Compiling GameEventScriptRuntime LogN.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[173/590] Compiling GameEventScriptRuntime Max.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[174/590] Compiling GameEventScriptRuntime Min.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[175/590] Compiling GameEventScriptRuntime Modulo.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[176/590] Compiling GameEventScriptRuntime Multiply.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[177/590] Compiling GameEventScriptRuntime Negate.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[178/590] Compiling GameEventScriptRuntime Normalize.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[179/590] Compiling GameEventScriptRuntime Normalize2D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Exp.swift:14:99: error: cannot find 'exp' in scope
12 | extension GesVirtualMachine {
13 | func executeExp(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(exp(registers[x].asNumber))
| `- error: cannot find 'exp' in scope
15 | }
16 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/LogN.swift:14:99: error: cannot find 'log' in scope
12 | extension GesVirtualMachine {
13 | func executeLogN(_ target: Int, _ x: Int) {
14 | return registers[x].hasUnit ? registers[target].setNothing() : registers[target].setFloat(log(registers[x].asNumber))
| `- error: cannot find 'log' in scope
15 | }
16 | }
[228/638] Compiling GameEventScriptRuntime Normalize3D.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[229/638] Compiling GameEventScriptRuntime Power.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[230/638] Compiling GameEventScriptRuntime RandomTake.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[231/638] Compiling GameEventScriptRuntime RandomTakeFloat.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[232/638] Compiling GameEventScriptRuntime Remainder.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[233/638] Compiling GameEventScriptRuntime RoundHalfDown.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[234/638] Compiling GameEventScriptRuntime RoundHalfEven.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[235/638] Compiling GameEventScriptRuntime RoundHalfUp.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[236/638] Compiling GameEventScriptRuntime Sin.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[237/638] Compiling GameEventScriptRuntime Subtract.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[238/638] Compiling GameEventScriptRuntime CreateSpatial.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[239/638] Compiling GameEventScriptRuntime GesMath.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[240/638] Compiling GameEventScriptRuntime PercentageUnits.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[241/638] Compiling GameEventScriptRuntime SeriesTerm.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[242/638] Compiling GameEventScriptRuntime VmComparison.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[243/638] Compiling GameEventScriptRuntime Tan.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[244/638] Compiling GameEventScriptRuntime Term.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[245/638] Compiling GameEventScriptRuntime Truncate.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[246/638] Compiling GameEventScriptRuntime WrapDegree.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[247/638] Compiling GameEventScriptRuntime RegisterFile.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[248/638] Compiling GameEventScriptRuntime RegisterOutput.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[249/638] Compiling GameEventScriptRuntime SourceCallSites.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[250/638] Compiling GameEventScriptRuntime VirtualMachine.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[251/638] Compiling GameEventScriptRuntime VirtualMachineDispatch.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:21:43: error: cannot find 'pow' in scope
19 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
20 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
21 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
22 | }
23 |
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Power.swift:30:43: error: cannot find 'pow' in scope
28 | // Quantity powers follow the unit derivations, for example `m` squared is `m²`; others are invalid.
29 | guard !registers[y].hasUnit, !left.isNaN, !right.isNaN, let unit = GesQuantityUnit.power(registers[x].unit, right) else { return registers[target].setNothing() }
30 | return registers[target].setFloat(pow(left, right), unit: unit)
| `- error: cannot find 'pow' in scope
31 | }
32 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Sin.swift:16:43: error: cannot find 'sin' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(sin(n))
| `- error: cannot find 'sin' in scope
17 | }
18 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Support/GesMath.swift:149:31: error: cannot find 'pow' in scope
147 | if op == .power {
148 | guard !b.hasUnit, !a.asNumber.isNaN, !b.asNumber.isNaN, let unit = GesQuantityUnit.power(a.unit, b.asNumber) else { return sink.nothing }
149 | return sink.float(pow(a.asNumber, b.asNumber), unit: unit)
| `- error: cannot find 'pow' in scope
150 | }
151 | let unit: GesQuantityUnit?
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Runtime/Vm/Opcodes/Math/Tan.swift:16:43: error: cannot find 'tan' in scope
14 | guard registers[x].isNumeric, registers[x].unit == .none || registers[x].unit == .degree else { return registers[target].setNothing() }
15 | let n = registers[x].unit == .degree ? registers[x].asNumber / 180 * Double.pi : registers[x].asNumber
16 | return registers[target].setFloat(tan(n))
| `- error: cannot find 'tan' in scope
17 | }
18 | }
[253/638] Compiling GameEventScriptRuntime DataConstruction.swift
[254/638] Compiling GameEventScriptRuntime DocumentReading.swift
[255/638] Compiling GameEventScriptRuntime LiteralEvaluation.swift
[256/638] Compiling GameEventScriptRuntime LiteralParser.swift
[257/638] Compiling GameEventScriptRuntime Cartesian.swift
[258/638] Compiling GameEventScriptRuntime Contains.swift
[259/638] Compiling GameEventScriptRuntime ContainsAll.swift
[260/638] Compiling GameEventScriptRuntime ContainsAny.swift
[261/638] Compiling GameEventScriptRuntime ContainsValue.swift
[262/638] Compiling GameEventScriptRuntime Count.swift
[263/638] Compiling GameEventScriptRuntime Distinct.swift
[264/638] Compiling GameEventScriptRuntime DropFirst.swift
[265/638] Compiling GameEventScriptRuntime DropHighest.swift
[266/638] Compiling GameEventScriptRuntime DropLast.swift
[267/638] Compiling GameEventScriptRuntime DropLowest.swift
[268/638] Compiling GameEventScriptRuntime EndsWith.swift
[269/638] Compiling GameEventScriptRuntime EntriesOfMap.swift
[270/638] Compiling GameEventScriptRuntime First.swift
[271/638] Compiling GameEventScriptRuntime HasAll.swift
[272/638] Compiling GameEventScriptRuntime HasAny.swift
[273/638] Compiling GameEventScriptRuntime HasPattern.swift
[274/638] Compiling GameEventScriptRuntime Intersect.swift
[275/638] Compiling GameEventScriptRuntime IteratorCreate.swift
[276/638] Compiling GameEventScriptRuntime Clock.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[277/638] Compiling GameEventScriptRuntime CompilerSupport.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[278/638] Compiling GameEventScriptRuntime Context.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[279/638] Compiling GameEventScriptRuntime ExtensionFault.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[280/638] Compiling GameEventScriptRuntime ExtensionFunction.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[281/638] Compiling GameEventScriptRuntime ExtensionRegistry.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[282/638] Compiling GameEventScriptRuntime ExternalTypeConstructor.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[283/638] Compiling GameEventScriptRuntime ExternalTypeRegistry.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[284/638] Compiling GameEventScriptRuntime PublishResult.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[285/638] Compiling GameEventScriptRuntime RuntimeLimits.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[286/638] Compiling GameEventScriptRuntime RuntimeObserver.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[287/638] Compiling GameEventScriptRuntime APIError.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[288/638] Compiling GameEventScriptRuntime Diagnostic.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[289/638] Compiling GameEventScriptRuntime DiagnosticCodes.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[290/638] Compiling GameEventScriptRuntime DiagnosticPhase.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[291/638] Compiling GameEventScriptRuntime DynamicLinkError.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[292/638] Compiling GameEventScriptRuntime LiteralLimitError.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[293/638] Compiling GameEventScriptRuntime RuntimeError.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[294/638] Compiling GameEventScriptRuntime SourceLocation.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[295/638] Compiling GameEventScriptRuntime SymbolKind.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[296/638] Compiling GameEventScriptRuntime Document.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[297/638] Compiling GameEventScriptRuntime ExtensionCall.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[298/638] Compiling GameEventScriptRuntime ExtensionReference.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[299/638] Compiling GameEventScriptRuntime ExternalTypeConstructorCall.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[300/638] Compiling GameEventScriptRuntime ExternalTypeCatalog.swift
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:28:21: error: cannot find 'timespec' in scope
26 | enum GesSystemClock {
27 | static func read() -> Int64 {
28 | var value = timespec()
| `- error: cannot find 'timespec' in scope
29 | clock_gettime(CLOCK_MONOTONIC, &value)
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:9: error: cannot find 'clock_gettime' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'clock_gettime' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
/host/spi-builder-workspace/implementation/swift/GameEventScriptRuntime/Sources/GameEventScriptRuntime/Api/Clock.swift:29:23: error: cannot find 'CLOCK_MONOTONIC' in scope
27 | static func read() -> Int64 {
28 | var value = timespec()
29 | clock_gettime(CLOCK_MONOTONIC, &value)
| `- error: cannot find 'CLOCK_MONOTONIC' in scope
30 | return Int64(value.tv_sec) * 1_000_000 + Int64(value.tv_nsec) / 1_000
31 | }
[301/638] Compiling GameEventScriptRuntime LinkedProgram.swift
[302/638] Compiling GameEventScriptRuntime DataConstruction.swift
[303/638] Compiling GameEventScriptRuntime DocumentReading.swift
[304/638] Compiling GameEventScriptRuntime LiteralEvaluation.swift
[305/638] Compiling GameEventScriptRuntime LiteralParser.swift
[306/638] Compiling GameEventScriptRuntime Cartesian.swift
[307/638] Compiling GameEventScriptRuntime Contains.swift
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[317/638] Compiling GameEventScriptRuntime EndsWith.swift
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[324/638] Compiling GameEventScriptRuntime IteratorCreate.swift
[325/638] Compiling GameEventScriptRuntime Distance3D.swift
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[346/638] Compiling GameEventScriptRuntime Negate.swift
[347/638] Compiling GameEventScriptRuntime Normalize.swift
[348/638] Compiling GameEventScriptRuntime Normalize2D.swift
[349/638] Emitting module SwiftSyntax
[374/638] Compiling GameEventScriptRuntime TakeLowest.swift
[375/638] Compiling GameEventScriptRuntime TakePattern.swift
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[378/638] Compiling GameEventScriptRuntime Union.swift
[379/638] Compiling GameEventScriptRuntime ValuesOfMap.swift
[380/638] Compiling GameEventScriptRuntime Zip.swift
[381/638] Compiling GameEventScriptRuntime And.swift
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[391/638] Compiling GameEventScriptRuntime Not.swift
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[393/638] Compiling GameEventScriptRuntime Json.swift
[394/638] Compiling GameEventScriptRuntime TextNumberCast.swift
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[423/638] Compiling GameEventScriptRuntime ExternalTypeConstructorDefinition.swift
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[430/638] Compiling GameEventScriptRuntime PublishSink.swift
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[433/638] Compiling GameEventScriptRuntime MessageQueue.swift
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[436/638] Compiling GameEventScriptRuntime Host.swift
[437/638] Compiling SwiftSyntax SyntaxNodesC.swift
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[443/638] Compiling SwiftSyntax SyntaxNodesQRS.swift
[444/638] Compiling SwiftSyntax SyntaxNodesTUVWXYZ.swift
[445/638] Compiling GameEventScriptRuntime Message.swift
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[447/638] Compiling GameEventScriptRuntime TakeLast.swift
BUILD FAILURE 6.1 android