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Build Information

Successful build of SpriteSheetEngine, reference master (d800d3), with Swift 6.1 for macOS (SPM) on 14 Feb 2026 06:43:56 UTC.

Swift 6 data race errors: 0

Build Command

env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64 -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats -Xswiftc -strict-concurrency=complete -Xswiftc -enable-upcoming-feature -Xswiftc StrictConcurrency -Xswiftc -enable-upcoming-feature -Xswiftc DisableOutwardActorInference -Xswiftc -enable-upcoming-feature -Xswiftc GlobalActorIsolatedTypesUsability -Xswiftc -enable-upcoming-feature -Xswiftc InferSendableFromCaptures

Build Log

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