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Build Information

Successful build of SceneKitDebugTools with Swift 5.10 for macOS (SPM).

Build Command

env DEVELOPER_DIR=/Applications/Xcode-15.3.0-Beta.2.app xcrun swift build --arch arm64

Build Log

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RunAll
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Builder version: 4.29.0
Interrupt handler set up.
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Checkout
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Clone URL: https://github.com/heckj/SceneKitDebugTools.git
Reference: 0.1.5
Initialized empty Git repository in /Users/builder/builds/UKfvDsi8u/1/finestructure/swiftpackageindex-builder/spi-builder-workspace/.git/
From https://github.com/heckj/SceneKitDebugTools
 * tag               0.1.5      -> FETCH_HEAD
HEAD is now at 3e0f2a2 adding explicit support for watchOS and tvOS to use this as a depdendency cleanly
Cloned https://github.com/heckj/SceneKitDebugTools.git
Revision (git rev-parse @):
3e0f2a256db6492546af477ed3c6d58e8dcc4ed9
SUCCESS checkout https://github.com/heckj/SceneKitDebugTools.git at 0.1.5
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Build
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Selected platform:         macosSpm
Swift version:             5.10
Building package at path:  $workDir
https://github.com/heckj/SceneKitDebugTools.git
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-15.3.0-Beta.2.app xcrun swift build --arch arm64
Building for debugging...
[0/3] Write sources
[2/3] Write swift-version--423B1241ED78D482.txt
[4/17] Compiling MeshGenerator Bounds.swift
[5/17] Compiling MeshGenerator ColorRepresentation.swift
[6/18] Compiling MeshGenerator Vertex.swift
[7/18] Compiling MeshGenerator Vector.swift
[8/18] Compiling MeshGenerator TextureCoordinates.swift
[9/18] Compiling MeshGenerator Triangle.swift
[10/18] Compiling MeshGenerator MeshGenerator+SceneKit.swift
[11/18] Compiling MeshGenerator MeshGenerator+UIKit.swift
[12/18] Emitting module MeshGenerator
[13/18] Compiling MeshGenerator Plane.swift
[14/18] Compiling MeshGenerator QuickTestView.swift
[15/18] Compiling MeshGenerator LineSegment.swift
[16/18] Compiling MeshGenerator Mesh.swift
[17/18] Compiling MeshGenerator MeshGenerator+AppKit.swift
[18/18] Compiling MeshGenerator MeshGenerator+RealityKit.swift
[19/33] Compiling SceneKitDebugTools DebugSceneView.swift
[20/33] Compiling SceneKitDebugTools EulerAngleView.swift
[21/33] Compiling SceneKitDebugTools Simd4View.swift
[22/33] Compiling SceneKitDebugTools Simd4x4View.swift
[23/33] Compiling SceneKitDebugTools SearchableSceneInfoView.swift
[24/33] Compiling SceneKitDebugTools Simd3View.swift
[25/33] Compiling SceneKitDebugTools QuaternionView.swift
[26/33] Compiling SceneKitDebugTools SceneInfoView.swift
[27/35] Emitting module SceneKitDebugTools
[28/35] Compiling SceneKitDebugTools OptionalNodeInfoView.swift
[29/35] Compiling SceneKitDebugTools PasteboardHelpers.swift
[30/35] Compiling SceneKitDebugTools NodeInfoView.swift
[31/35] Compiling SceneKitDebugTools ObservableSCNNode.swift
[32/35] Compiling SceneKitDebugTools AngleView.swift
[33/35] Compiling SceneKitDebugTools DebugNodes.swift
[34/35] Compiling SceneKitDebugTools Transforms.swift
[35/35] Compiling SceneKitDebugTools simd+codetext.swift
Build complete! (15.65s)
Fetching https://github.com/heckj/MeshGenerator.git from cache
Fetched https://github.com/heckj/MeshGenerator.git from cache (0.15s)
Computing version for https://github.com/heckj/MeshGenerator.git
Computed https://github.com/heckj/MeshGenerator.git at 0.6.0 (0.33s)
Creating working copy for https://github.com/heckj/MeshGenerator.git
Working copy of https://github.com/heckj/MeshGenerator.git resolved at 0.6.0
Build complete.
Done.

Build Machine: Mac 7