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Build Information

Successful build of GameMath with Swift 5.10 for macOS (SPM).

Build Command

env DEVELOPER_DIR=/Applications/Xcode-15.3.0-Beta.2.app xcrun swift build --arch arm64

Build Log

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RunAll
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Builder version: 4.29.0
Interrupt handler set up.
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Checkout
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Clone URL: https://github.com/STREGAsGate/GameMath.git
Reference: master
Initialized empty Git repository in /Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/.git/
From https://github.com/STREGAsGate/GameMath
 * branch            master     -> FETCH_HEAD
 * [new branch]      master     -> origin/master
HEAD is now at fe96654 Add physics
Cloned https://github.com/STREGAsGate/GameMath.git
Revision (git rev-parse @):
fe966548ea347119af57c92fdad36bccf15a097c
SUCCESS checkout https://github.com/STREGAsGate/GameMath.git at master
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Build
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Selected platform:         macosSpm
Swift version:             5.10
Building package at path:  $workDir
https://github.com/STREGAsGate/GameMath.git
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-15.3.0-Beta.2.app xcrun swift build --arch arm64
Building for debugging...
[0/2] Write sources
[1/2] Write swift-version--423B1241ED78D482.txt
[3/39] Compiling GameMath AxisAlignedBoundingBox2D.swift
[4/39] Compiling GameMath BoundingCircle2D.swift
[5/39] Compiling GameMath BoundingEllipsoid2D.swift
[6/39] Compiling GameMath Collider2D.swift
[7/39] Compiling GameMath Line2D.swift
[8/39] Compiling GameMath Ray2D.swift
[9/44] Compiling GameMath Rect.swift
[10/44] Compiling GameMath Size2.swift
[11/44] Compiling GameMath Transform2.swift
[12/44] Compiling GameMath Vector2.swift
[13/44] Compiling GameMath AxisAlignedBoundingBox3D.swift
[14/44] Compiling GameMath Size3.swift
[15/44] Compiling GameMath Transform3.swift
[16/44] Compiling GameMath Vector3.swift
[17/44] Compiling GameMath BitStream.swift
[18/44] Compiling GameMath CardinalDirection.swift
[19/44] Compiling GameMath Rect+Physics.swift
[20/44] Compiling GameMath Circle.swift
[21/44] Compiling GameMath Direction2.swift
[22/44] Compiling GameMath Insets.swift
[23/44] Compiling GameMath Position2.swift
[24/44] Compiling GameMath BoundingEllipsoid3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/CollisionTriangle.swift:171:22: warning: This is broken
            #warning("This is broken")
                     ^~~~~~~~~~~~~~~~
[25/44] Compiling GameMath BoundingSphere3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/CollisionTriangle.swift:171:22: warning: This is broken
            #warning("This is broken")
                     ^~~~~~~~~~~~~~~~
[26/44] Compiling GameMath Collider3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/CollisionTriangle.swift:171:22: warning: This is broken
            #warning("This is broken")
                     ^~~~~~~~~~~~~~~~
[27/44] Compiling GameMath CollisionTriangle.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/CollisionTriangle.swift:171:22: warning: This is broken
            #warning("This is broken")
                     ^~~~~~~~~~~~~~~~
[28/44] Compiling GameMath MeshCollider.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/CollisionTriangle.swift:171:22: warning: This is broken
            #warning("This is broken")
                     ^~~~~~~~~~~~~~~~
[29/44] Emitting module GameMath
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
[30/44] Compiling GameMath Color.swift
[31/44] Compiling GameMath Degrees & Radians.swift
[32/44] Compiling GameMath FastInverseSquareRoot.swift
[33/44] Compiling GameMath Interpolation.swift
[34/44] Compiling GameMath CoreGraphics.swift
[35/44] Compiling GameMath Direction3.swift
[36/44] Compiling GameMath Matrix3x3.swift
[37/44] Compiling GameMath Matrix4x4.swift
[38/44] Compiling GameMath Position3.swift
[39/44] Compiling GameMath Quaternion.swift
[40/44] Compiling GameMath OrientedBoundingBox3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/OrientedBoundingBox3D.swift:344:18: warning: This might be wrong
        #warning("This might be wrong")
                 ^~~~~~~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
[41/44] Compiling GameMath Line3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/OrientedBoundingBox3D.swift:344:18: warning: This might be wrong
        #warning("This might be wrong")
                 ^~~~~~~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
[42/44] Compiling GameMath Plane3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/OrientedBoundingBox3D.swift:344:18: warning: This might be wrong
        #warning("This might be wrong")
                 ^~~~~~~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
[43/44] Compiling GameMath Ray3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/OrientedBoundingBox3D.swift:344:18: warning: This might be wrong
        #warning("This might be wrong")
                 ^~~~~~~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
[44/44] Compiling GameMath ViewFrustum3D.swift
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/3D Colliders/OrientedBoundingBox3D.swift:344:18: warning: This might be wrong
        #warning("This might be wrong")
                 ^~~~~~~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:93:18: warning: This is broken
        #warning("This is broken")
                 ^~~~~~~~~~~~~~~~
/Users/builder/builds/TDmZkXJm/3/finestructure/swiftpackageindex-builder/spi-builder-workspace/Sources/GameMath/3D Types/3D Physics/ViewFrustum3D.swift:97:9: warning: code after 'return' will never be executed
        guard isCollidingWith(box) == false else {return true}
        ^
Build complete! (5.08s)
Build complete.
Done.