Build Information
Failed to build GameAnalyticsSDK, reference 1.0.0 (8bb683), with Swift 6.1 for macOS (SPM) on 14 Jul 2026 20:24:14 UTC.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64Build Log
========================================
RunAll
========================================
Builder version: undefined version: run 'make version' to update
Interrupt handler set up.
========================================
Checkout
========================================
Clone URL: https://github.com/THSoftware/GameAnalyticsSDK.git
Reference: 1.0.0
Initialized empty Git repository in /Users/admin/builder/spi-builder-workspace/.git/
From https://github.com/THSoftware/GameAnalyticsSDK
* tag 1.0.0 -> FETCH_HEAD
HEAD is now at 8bb6832 Initial release — v1.0.0
Cloned https://github.com/THSoftware/GameAnalyticsSDK.git
Revision (git rev-parse @):
8bb68320870b69f815d200ede3dd3f8ef645ccda
SUCCESS checkout https://github.com/THSoftware/GameAnalyticsSDK.git at 1.0.0
========================================
Build
========================================
Selected platform: macosSpm
Swift version: 6.1
Building package at path: $PWD
https://github.com/THSoftware/GameAnalyticsSDK.git
https://github.com/THSoftware/GameAnalyticsSDK.git
{
"dependencies" : [
],
"manifest_display_name" : "GameAnalyticsSDK",
"name" : "GameAnalyticsSDK",
"path" : "/Users/admin/builder/spi-builder-workspace",
"platforms" : [
{
"name" : "ios",
"version" : "15.0"
}
],
"products" : [
{
"name" : "GameAnalyticsSDK",
"targets" : [
"GameAnalyticsSDK"
],
"type" : {
"library" : [
"automatic"
]
}
}
],
"targets" : [
{
"c99name" : "GameAnalyticsSDKTests",
"module_type" : "SwiftTarget",
"name" : "GameAnalyticsSDKTests",
"path" : "Tests/GameAnalyticsSDKTests",
"sources" : [
"GameAnalyticsSDKTests.swift"
],
"target_dependencies" : [
"GameAnalyticsSDK"
],
"type" : "test"
},
{
"c99name" : "GameAnalyticsSDK",
"module_type" : "SwiftTarget",
"name" : "GameAnalyticsSDK",
"path" : "Sources/GameAnalyticsSDK",
"product_memberships" : [
"GameAnalyticsSDK"
],
"sources" : [
"APIClient.swift",
"EventQueue.swift",
"GameAnalytics.swift",
"Models.swift"
],
"type" : "library"
}
],
"tools_version" : "5.9"
}
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64 -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats -Xswiftc -strict-concurrency=complete -Xswiftc -enable-upcoming-feature -Xswiftc StrictConcurrency -Xswiftc -enable-upcoming-feature -Xswiftc DisableOutwardActorInference -Xswiftc -enable-upcoming-feature -Xswiftc GlobalActorIsolatedTypesUsability -Xswiftc -enable-upcoming-feature -Xswiftc InferSendableFromCaptures
Building for debugging...
[0/2] Write sources
[1/2] Write swift-version-2F0A5646E1D333AE.txt
[3/7] Compiling GameAnalyticsSDK Models.swift
error: emit-module command failed with exit code 1 (use -v to see invocation)
[4/7] Compiling GameAnalyticsSDK GameAnalytics.swift
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:19:24: warning: static property 'shared' is not concurrency-safe because non-'Sendable' type 'GameAnalytics' may have shared mutable state; this is an error in the Swift 6 language mode
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: class 'GameAnalytics' does not conform to the 'Sendable' protocol
19 | private static let shared = GameAnalytics()
| |- warning: static property 'shared' is not concurrency-safe because non-'Sendable' type 'GameAnalytics' may have shared mutable state; this is an error in the Swift 6 language mode
| |- note: add '@MainActor' to make static property 'shared' part of global actor 'MainActor'
| `- note: disable concurrency-safety checks if accesses are protected by an external synchronization mechanism
20 |
21 | private var apiKey: String?
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:25:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
23 | private let queue = EventQueue()
24 | private let client = APIClient()
25 | private var flushTask: Task<Void, Never>?
| `- error: 'Task' is only available in macOS 10.15 or newer
26 |
27 | private static let playerIdKey = "ga_sdk_player_id"
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:58:9: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
45 | // MARK: - Tracking
46 |
47 | public static func track(_ type: String, properties: [String: PropertyValue]? = nil) {
| `- note: add @available attribute to enclosing static method
48 | guard shared.apiKey != nil else {
49 | print("[GameAnalytics] Call configure() before tracking events")
:
56 | properties: properties
57 | )
58 | Task { await shared.queue.enqueue(event) }
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
59 | }
60 |
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:58:9: error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
45 | // MARK: - Tracking
46 |
47 | public static func track(_ type: String, properties: [String: PropertyValue]? = nil) {
| `- note: add @available attribute to enclosing static method
48 | guard shared.apiKey != nil else {
49 | print("[GameAnalytics] Call configure() before tracking events")
:
56 | properties: properties
57 | )
58 | Task { await shared.queue.enqueue(event) }
| |- error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
59 | }
60 |
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:95:20: error: 'cancel()' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
| |- error: 'cancel()' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:96:21: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:96:21: error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
| |- error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:97:20: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
99 | await self?.flush()
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:97:25: error: 'isCancelled' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
| |- error: 'isCancelled' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
99 | await self?.flush()
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:98:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
99 | await self?.flush()
100 | }
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:98:33: error: 'sleep(nanoseconds:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
| |- error: 'sleep(nanoseconds:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
99 | await self?.flush()
100 | }
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:118:34: warning: non-sendable result type '[AnalyticsEvent]' cannot be sent from actor-isolated context in call to instance method 'dequeue(max:)'; this is an error in the Swift 6 language mode
116 | private func flush() async {
117 | guard let apiKey, let ingestURL else { return }
118 | let events = await queue.dequeue(max: 50)
| `- warning: non-sendable result type '[AnalyticsEvent]' cannot be sent from actor-isolated context in call to instance method 'dequeue(max:)'; this is an error in the Swift 6 language mode
119 | guard !events.isEmpty else { return }
120 |
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/Models.swift:33:8: note: consider making struct 'AnalyticsEvent' conform to the 'Sendable' protocol
31 | }
32 |
33 | struct AnalyticsEvent: Encodable {
| `- note: consider making struct 'AnalyticsEvent' conform to the 'Sendable' protocol
34 | let playerId: String
35 | let type: String
[5/7] Compiling GameAnalyticsSDK EventQueue.swift
[6/7] Emitting module GameAnalyticsSDK
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:19:24: warning: static property 'shared' is not concurrency-safe because non-'Sendable' type 'GameAnalytics' may have shared mutable state; this is an error in the Swift 6 language mode
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: class 'GameAnalytics' does not conform to the 'Sendable' protocol
19 | private static let shared = GameAnalytics()
| |- warning: static property 'shared' is not concurrency-safe because non-'Sendable' type 'GameAnalytics' may have shared mutable state; this is an error in the Swift 6 language mode
| |- note: add '@MainActor' to make static property 'shared' part of global actor 'MainActor'
| `- note: disable concurrency-safety checks if accesses are protected by an external synchronization mechanism
20 |
21 | private var apiKey: String?
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:25:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
23 | private let queue = EventQueue()
24 | private let client = APIClient()
25 | private var flushTask: Task<Void, Never>?
| `- error: 'Task' is only available in macOS 10.15 or newer
26 |
27 | private static let playerIdKey = "ga_sdk_player_id"
[7/7] Compiling GameAnalyticsSDK APIClient.swift
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/APIClient.swift:17:57: error: 'data(for:delegate:)' is only available in macOS 12.0 or newer
1 | import Foundation
2 |
3 | struct APIClient {
| `- note: add @available attribute to enclosing struct
4 | enum APIError: Error {
5 | case badResponse(Int)
6 | }
7 |
8 | func send(events: [AnalyticsEvent], apiKey: String, to url: URL) async throws {
| `- note: add @available attribute to enclosing instance method
9 | let payload = IngestPayload(apiKey: apiKey, events: events)
10 |
:
15 | request.timeoutInterval = 10
16 |
17 | let (_, response) = try await URLSession.shared.data(for: request)
| |- error: 'data(for:delegate:)' is only available in macOS 12.0 or newer
| `- note: add 'if #available' version check
18 |
19 | guard let http = response as? HTTPURLResponse,
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64
[0/1] Planning build
Building for debugging...
[0/1] Write swift-version-2F0A5646E1D333AE.txt
error: emit-module command failed with exit code 1 (use -v to see invocation)
[2/6] Compiling GameAnalyticsSDK EventQueue.swift
[3/6] Compiling GameAnalyticsSDK Models.swift
[4/6] Emitting module GameAnalyticsSDK
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:25:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
23 | private let queue = EventQueue()
24 | private let client = APIClient()
25 | private var flushTask: Task<Void, Never>?
| `- error: 'Task' is only available in macOS 10.15 or newer
26 |
27 | private static let playerIdKey = "ga_sdk_player_id"
[5/6] Compiling GameAnalyticsSDK APIClient.swift
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/APIClient.swift:17:57: error: 'data(for:delegate:)' is only available in macOS 12.0 or newer
1 | import Foundation
2 |
3 | struct APIClient {
| `- note: add @available attribute to enclosing struct
4 | enum APIError: Error {
5 | case badResponse(Int)
6 | }
7 |
8 | func send(events: [AnalyticsEvent], apiKey: String, to url: URL) async throws {
| `- note: add @available attribute to enclosing instance method
9 | let payload = IngestPayload(apiKey: apiKey, events: events)
10 |
:
15 | request.timeoutInterval = 10
16 |
17 | let (_, response) = try await URLSession.shared.data(for: request)
| |- error: 'data(for:delegate:)' is only available in macOS 12.0 or newer
| `- note: add 'if #available' version check
18 |
19 | guard let http = response as? HTTPURLResponse,
[6/6] Compiling GameAnalyticsSDK GameAnalytics.swift
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:25:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
23 | private let queue = EventQueue()
24 | private let client = APIClient()
25 | private var flushTask: Task<Void, Never>?
| `- error: 'Task' is only available in macOS 10.15 or newer
26 |
27 | private static let playerIdKey = "ga_sdk_player_id"
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:58:9: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
45 | // MARK: - Tracking
46 |
47 | public static func track(_ type: String, properties: [String: PropertyValue]? = nil) {
| `- note: add @available attribute to enclosing static method
48 | guard shared.apiKey != nil else {
49 | print("[GameAnalytics] Call configure() before tracking events")
:
56 | properties: properties
57 | )
58 | Task { await shared.queue.enqueue(event) }
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
59 | }
60 |
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:58:9: error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
45 | // MARK: - Tracking
46 |
47 | public static func track(_ type: String, properties: [String: PropertyValue]? = nil) {
| `- note: add @available attribute to enclosing static method
48 | guard shared.apiKey != nil else {
49 | print("[GameAnalytics] Call configure() before tracking events")
:
56 | properties: properties
57 | )
58 | Task { await shared.queue.enqueue(event) }
| |- error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
59 | }
60 |
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:95:20: error: 'cancel()' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
| |- error: 'cancel()' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:96:21: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:96:21: error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
| |- error: 'init(priority:operation:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:97:20: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
99 | await self?.flush()
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:97:25: error: 'isCancelled' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
| |- error: 'isCancelled' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
99 | await self?.flush()
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:98:28: error: 'Task' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
| |- error: 'Task' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
99 | await self?.flush()
100 | }
/Users/admin/builder/spi-builder-workspace/Sources/GameAnalyticsSDK/GameAnalytics.swift:98:33: error: 'sleep(nanoseconds:)' is only available in macOS 10.15 or newer
16 | /// GameAnalytics.track("power_up_collected", properties: ["type": "shield"])
17 | /// ```
18 | public final class GameAnalytics {
| `- note: add @available attribute to enclosing class
19 | private static let shared = GameAnalytics()
20 |
:
92 | }
93 |
94 | private func startFlushTimer() {
| `- note: add @available attribute to enclosing instance method
95 | flushTask?.cancel()
96 | flushTask = Task { [weak self] in
97 | while !Task.isCancelled {
98 | try? await Task.sleep(nanoseconds: 30_000_000_000)
| |- error: 'sleep(nanoseconds:)' is only available in macOS 10.15 or newer
| `- note: add 'if #available' version check
99 | await self?.flush()
100 | }
BUILD FAILURE 6.1 macosSpm