Packages for keyword “arkit”
These packages are available as a package collection, usable in Xcode or SwiftPM.
SceneViewSwift
3D & AR SDK for Android (Jetpack Compose + Filament), Apple (SwiftUI + RealityKit), Web, Flutter and React Native. Opens glTF/GLB, 3MF, STL, OBJ and PLY on Android and USDZ on Apple, at real size in AR. Assistant-ready: in-repo MCP server, AGENTS.md and llms.txt — no assistant-specific setup.
NextLevel
⬆️ Media Capture in Swift
FocusEntity
Bringing the scanning box from SceneKit to RealityKit
RealityUI
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
TinyConstraints
Nothing but sugar.
RealityGeometries
A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready
MultipeerHelper
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
SCNPath
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
SCNLine
Draw a tube or thick line in SceneKit
SCNBezier
Create animations over Bezier curves of any number of points
FocusNode
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
PersonaCam
Swift Package to add a head-anchored Persona camera to visionOS projects in 2 lines of code - float a facecam in your field of view for recording Apple Vision Pro demo videos
RKPointPin
A UIView which points at a RealityKit Entity from screenspace
RKProgressBar
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
ARPersistence
AR Persistence with ARKit & RealityKit
FioriAR
SAP Fiori for iOS AR
Poly
🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes
SmartHitTest
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
18 packages.