Packages for keyword “audio”
These packages are available as a package collection, usable in Xcode or SwiftPM.
AudioKit
Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
FDWaveformView
Reads an audio file and displays the waveform
FluidAudio
Frontier CoreML audio models in your apps — text-to-speech, speech-to-text, voice activity detection, and speaker diarization. In Swift, powered by SOTA open source.
Pillarbox
A next-generation reactive media playback ecosystem for Apple platforms.
SFBAudioEngine
A powerhouse of audio functionality for macOS, iOS, and tvOS.
YouTubeKit
YouTube video and audio extractor for iOS, watchOS, visionOS, tvOS and macOS
FDSoundActivatedRecorder
Start recording when the user speaks
FRadioPlayer
A simple radio player framework for iOS
SwiftFFmpeg
A Swift wrapper for the FFmpeg API
SwiftySound
SwiftySound is a simple library that lets you play sounds with a single line of code.
VideoIO
Video Input/Output Utilities
Castor
An SDK for delightful Google Cast integration on iOS
ModernAVPlayer
ModernAVPlayer is a persistence AVPlayer wrapper
NextLevelSessionExporter
🔄 Export and transcode media in Swift
Ollin
A Metal-rendered creative-coding framework for Swift on Apple platforms: live reload and live coding, generative techniques, GPU shaders and effects, ray-traced 3D, physics and simulation, audio analysis and synthesis, computer vision, the iPhone as a sensor, Syphon/MIDI/OSC/DMX, and video, print, and pen-plotter export.
SpeechKit
Voice infrastructure for Swift apps. One async/await API for realtime transcription, file transcription, speech synthesis, and future speech-to-speech workflows across Apple platforms.
SwiftSpeech
A speech recognition framework designed for SwiftUI.
Waveform
GPU accelerated waveform view
WaveformKit
SwiftUI waveform component — six styles, FFT spectrum bands, live mic recording, tap-to-jump markers, built-in seek. iOS 17+ / macOS 14+.
SwiftSDL
SDL3 in Swift