Packages for keyword “augmented-reality”
⬆️ Rad Media Capture in Swift
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
Bringing the scanning box from SceneKit to RealityKit
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
A Swift Package for creating familiar UI Elements and animations in a RealityKit rendered Augmented Reality or Virtual Reality scene.
Draw a tube or thick line in SceneKit
🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
A UIView which points at a RealityKit Entity from screenspace
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
A class to create a routing graph for positions in 3D coordinate space