Packages for keyword “augmented-reality”
⬆️ Media Capture in Swift
A 3D Graphics Framework built on Apple's Metal
Bringing the scanning box from SceneKit to RealityKit
A Swift Package for creating familiar UI Elements and animations in a RealityKit rendered Augmented Reality or Virtual Reality scene.
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
A collection of additional geometries ready for use in RealityKit 2
Draw a tube or thick line in SceneKit
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
Using $5 Google Cardboard to replicate Hololens
A UIView which points at a RealityKit Entity from screenspace
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
A class to create a routing graph for positions in 3D coordinate space