Packages for keyword “game-development”
FirebladeECS
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
FirebladeMath
A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
OctopusKit
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
PlaydateKit
Create games for Playdate using Swift.
AdaEngine
Multi-platform 2D and 3D game engine written on Swift
SKTiled
Swift framework for working with Tiled assets in SpriteKit
GCOverseer
Observe and manage game controllers using Combine 🎮
MothECS
Simple Entity Component System in Swift 📦
9 packages.