Packages for keyword “physics”
These packages are available as a package collection, usable in Xcode or SwiftPM.
Ollin
A Metal-rendered creative-coding framework for Swift on Apple platforms: live reload and live coding, generative techniques, GPU shaders and effects, ray-traced 3D, physics and simulation, audio analysis and synthesis, computer vision, the iPhone as a sensor, Syphon/MIDI/OSC/DMX, and video, print, and pen-plotter export.
Units
Manipulate, compare, and convert any combination of physical quantities.
Advance
Physics-based animations for iOS, tvOS, and macOS.
TrailPhysics
Route geometry and pace physics for cycling, hiking and running in Swift: power-based bike speed, DIN/SAC hiking times, Minetti running pace, noise-filtered ascent and live-ride filters. Held to the JavaScript port's numbers.
4 packages.