Packages for keyword “realitykit”
These packages are available as a package collection, usable in Xcode or SwiftPM.
SceneViewSwift
3D & AR SDK for Android (Jetpack Compose + Filament), Apple (SwiftUI + RealityKit), Web, Flutter and React Native. Opens glTF/GLB, 3MF, STL, OBJ and PLY on Android and USDZ on Apple, at real size in AR. Assistant-ready: in-repo MCP server, AGENTS.md and llms.txt — no assistant-specific setup.
FocusEntity
Bringing the scanning box from SceneKit to RealityKit
RealityUI
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
RealityGeometries
A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready
CameraControlARView
an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.
MultipeerHelper
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
PolyForge
Procedural low-poly geometry, scene DSL, and recipe catalog for visionOS / RealityKit
PersonaCam
Swift Package to add a head-anchored Persona camera to visionOS projects in 2 lines of code - float a facecam in your field of view for recording Apple Vision Pro demo videos
RKPointPin
A UIView which points at a RealityKit Entity from screenspace
SpriteSheetEngine
Framework and CLI-tool for making sprite sheets from 3D-models
RKProgressBar
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
FioriAR
SAP Fiori for iOS AR
GodotVision
Godot in RealityKit / visionOS
SmartHitTest
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
14 packages.