Packages for keyword “shaders”
These packages are available as a package collection, usable in Xcode or SwiftPM.
MetalSprockets
MetalSprockets
SwiftyCreatives
Creative coding framework for Swift. Built on Apple's Metal. Inspired by Processing. Supports visionOS.
Ollin
A Metal-rendered creative-coding framework for Swift on Apple platforms: live reload and live coding, generative techniques, GPU shaders and effects, ray-traced 3D, physics and simulation, audio analysis and synthesis, computer vision, the iPhone as a sensor, Syphon/MIDI/OSC/DMX, and video, print, and pen-plotter export.
Satin
A 3D Graphics Framework built on Apple's Metal
OKLCHGradient
OKLCH gradients for SwiftUI
Theseus
Theseus is a lightweight Swift Package that brings iOS 26 Liquid Glass look and feel all the way back to iOS 13+.
TearKit
SwiftUI + Metal package for interactive edge-tear effects, with a TearKitDemo app showing configurable cut direction, progress callbacks, and break/recover behavior.
Undertow
Live backdrop effects for SwiftUI — applied to scrolling content, revealed only behind the views you choose.
ScanEffect
SwiftUI + Metal effect that allows to reproduce scan glitches
9 packages.