Swift Package Index


Swift framework to interact with JavaScript through WebAssembly.


  • The latest stable release is 0.9.0. Released about 2 months ago.
  • The last commit to main was 7 days ago.

Swift Version Compatibility

  • 0.9.0 and main
    5.3
    5.2
    5.1
    5.0
    4.2
Full build results

Platform Compatibility

  • 0.9.0 and main
    iOS
    macOS(Intel)
    macOS(ARM)
    Linux
    tvOS
    watchOS
Full build results

JavaScriptKit

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Swift framework to interact with JavaScript through WebAssembly.

Getting started

This JavaScript code

const alert = window.alert;
const document = window.document;

const divElement = document.createElement("div");
divElement.innerText = "Hello, world";
const body = document.body;
body.appendChild(divElement);

const pet = {
  age: 3,
  owner: {
    name: "Mike",
  },
};

alert("JavaScript is running on browser!");

Can be written in Swift using JavaScriptKit

import JavaScriptKit

let document = JSObject.global.document

var divElement = document.createElement("div")
divElement.innerText = "Hello, world"
_ = document.body.appendChild(divElement)

struct Owner: Codable {
  let name: String
}

struct Pet: Codable {
  let age: Int
  let owner: Owner
}

let jsPet = JSObject.global.pet
let swiftPet: Pet = try JSValueDecoder().decode(from: jsPet)

JSObject.global.alert!("Swift is running in the browser!")

Usage in a browser application

The easiest way to get started with JavaScriptKit in your browser app is with the carton bundler.

As a part of these steps you'll install carton via Homebrew on macOS (you can also use the ghcr.io/swiftwasm/carton Docker image if you prefer to run the build steps on Linux). Assuming you already have Homebrew installed, you can create a new app that uses JavaScriptKit by following these steps:

  1. Install carton:
brew install swiftwasm/tap/carton

If you had carton installed before this, make sure you have version 0.6.1 or greater:

carton --version
  1. Create a directory for your project and make it current:
mkdir SwiftWasmApp && cd SwiftWasmApp
  1. Initialize the project from a template with carton:
carton init --template basic
  1. Build the project and start the development server, carton dev can be kept running during development:
carton dev
  1. Open http://127.0.0.1:8080/ in your browser and a developer console within it. You'll see Hello, world! output in the console. You can edit the app source code in your favorite editor and save it, carton will immediately rebuild the app and reload all browser tabs that have the app open.

You can also build your project with webpack.js and a manually installed SwiftWasm toolchain. Please see the following sections and the Example directory for more information in this more advanced use case.

Manual toolchain installation

This library only supports swiftwasm/swift toolchain distribution. The toolchain can be installed via swiftenv, in the same way as the official Swift nightly toolchain.

You have to install the toolchain manually when working on the source code of JavaScriptKit itself, especially if you change anything in the JavaScript runtime parts. This is because the runtime parts are embedded in carton and currently can't be replaced dynamically with the JavaScript code you've updated locally.

Just pass a toolchain archive URL for the latest SwiftWasm 5.3 snapshot appropriate for your platform:

$ swiftenv install https://github.com/swiftwasm/swift/releases/download/swift-wasm-5.3.0-RELEASE/swift-wasm-5.3.0-RELEASE-macos_x86_64.pkg

You can also use the install-toolchain.sh helper script that uses a hardcoded toolchain snapshot:

$ ./scripts/install-toolchain.sh
$ swift --version
Swift version 5.3 (swiftlang-5.3.0)
Target: x86_64-apple-darwin19.6.0